Through the (Magic) Window
In the last few years, virtual reality (VR) and augmented reality (AR), also known as cross reality or XR, have developed far beyond the niche realms of the gaming industry. There are now compelling use cases for using XR for building applications focused on education (Aurasma, Math Alive), home improvement (Wayfair, Ikea Place) and even beauty (Meitu) that are accessible to the masses. Despite its growth in popularity, many XR applications today often require the installation of a separate mobile application. Snapchat lenses, and Instagram face filters for instance require using these applications to get the full XR experience. The reason developers lean on mobile when building XR is largely because mobile gives them more fine tuned control of native input controls compared to the web. To address this current handicap and to better bridge the gap between the virtual world and the web, browser vendors have teamed up to work on a XR focused web API termed WebXR. ...